Take advantage of the state design pattern to allow an object to change its behavior when its internal state changes Design patterns are used to solve common design problems and reduce the ...
The Builder Pattern is a common software design pattern that's used to encapsulate the construction logic for an object. This pattern is often used when the construction process of an object is ...
The Bridge Pattern is a common software design pattern that allows a class's implementation to be decoupled from its abstraction so the two can vary independently of one another. Today I'll cover the ...
Take advantage of the proxy design pattern to provide a convenient placeholder for accessing a remote, complex, or protected object Design patterns are used to solve the recurring problems and ...