Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Usually, when you hear about games being decompiled and rebuilt, the games are often decades-old relics, loving and saved from the ravages of time. [MattKC] recently set out to decompile the 2015 game ...